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Rendering Real-World Objects Using View Interpolation

T. Werner, R. D. Hersch, V. Hlavac

International Conf. on Computer Vision, Boston, 1995, IEEE Press, pp. 957-962

This paper presents a new approach to rendering arbitrary views of real-world objects of complex shapes. We propose to represent an object by a sparse set of corresponding 2-D views, and to construct any other views as a combination of these reference views. We show that this combination can be linear, assuming proximity of the views, and we suggest how the visibility of constructed points can be determined. Our approach makes possible to avoid difficult 3-D reconstruction, assuming only rendering is required. Moreover, almost no calibration of views is needed. We present preliminary results on real objects, indicating that the approach is feasible.

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